


Once I attained my super powers, I didn’t think of jumping back into a car except for certain story missions which forced you to. It seems that part of the Saints Row IV development team has forgotten about this as you can still upgrade and design cars like you would in Saints Row: The Third. The game’s great soundtrack is somewhat wasted because while driving a car is great, you unlock the ability to super sprint and super jump once you get about an hour into the game, and these options become much better transportation systems than a simple car. Nothing like a little chaos to brighten up everyone’s day. With all these tools at my disposal, I decided who better to run this country than the Joker from the Dark Knight. The character creation is great with adjusting everything that you could in previous games, including all facial features to voice options (there’s a Nolan North option) and various poses that you can pull out at different times. Just as you get back to your presidential duties, aliens invade and put you into what seems to be a virtualised Steelport, complete with aliens and various pieces of technology that will aid in the mindless fun that you will be having in this game. This time, you fight your way through waves of soldiers to stop a nuke from hitting the USA, to which you become the President. You start Saints Row IV like every other Saints Row game where you are a faceless, voiceless hero doing whatever it takes to achieve something unachievable. Developed by Deep Silver and Volition, this was originally a bundled DLC pack to the previous game but now they have added more content by turning everything up to 11 and it has become a fully-fledged game. Saints Row IV is the latest game in the series, where you follow a gang known only as the Third Street Saints.
